HIVE SDK for Unreal Engine

HiveMatchMaking.h
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1
18#pragma once
19
20#include "CoreMinimal.h"
21#include "Impl/HiveMatchMakingImpl.h"
22
23HIVESDK_API IHiveMatchMakingImpl* GetMatchMakingInstance();
24
39class HIVESDK_API FHiveMatchMaking
40{
41public:
42
62 static void RequestMatchMaking(int32 MatchId, int32 Point, const FString& ExtraData, const FHiveMatchMakingOnMatchMakingDataDelegate& Delegate);
63
79 static void GetRequestingStatus(int32 MatchId, const FHiveMatchMakingOnMatchMakingDataDelegate& Delegate);
80
96 static void DeleteRequesting(int32 MatchId, const FHiveMatchMakingOnResultDelegate& Delegate);
97
113 static void CreateGroup(int32 MatchId, int32 Point, const FString& ExtraData, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
114
130 static void JoinGroup(int32 MatchId, const FString& GroupCode, int32 Point, const FString& ExtraData, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
131
147 static void LeaveGroup(int32 MatchId, const FHiveMatchMakingOnResultDelegate& Delegate);
148
164 static void KickGroupUser(int32 MatchId, int64 TargetPlayerId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
165
181 static void GetGroupInfoByUser(int32 MatchId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
182
198 static void GetGroupInfoByGroupCode(const FString& GroupCode, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
199
215 static void UpdateGroupUser(int32 MatchId, bool Ready, int32 Point, const FString& ExtraData, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
216
232 static void RequestGroupMatching(int32 MatchId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
233
249 static void DeleteGroupMatching(int32 MatchId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate& Delegate);
250};
Hive MatchMaking connects players for online matches and provides relevant data.
Definition: HiveMatchMaking.h:40
static void GetRequestingStatus(int32 MatchId, const FHiveMatchMakingOnMatchMakingDataDelegate &Delegate)
Check Matching Status
static void LeaveGroup(int32 MatchId, const FHiveMatchMakingOnResultDelegate &Delegate)
Leave a matching group
static void GetGroupInfoByGroupCode(const FString &GroupCode, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Get group information (based on group code)
static void DeleteGroupMatching(int32 MatchId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Cancel group matching request
static void CreateGroup(int32 MatchId, int32 Point, const FString &ExtraData, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Create a matching group
static void DeleteRequesting(int32 MatchId, const FHiveMatchMakingOnResultDelegate &Delegate)
Delete Matching Request
static void KickGroupUser(int32 MatchId, int64 TargetPlayerId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Kick a group member
static void GetGroupInfoByUser(int32 MatchId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Get group information (based on group users)
static void RequestMatchMaking(int32 MatchId, int32 Point, const FString &ExtraData, const FHiveMatchMakingOnMatchMakingDataDelegate &Delegate)
Matching Request
static void UpdateGroupUser(int32 MatchId, bool Ready, int32 Point, const FString &ExtraData, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Modify member information
static void RequestGroupMatching(int32 MatchId, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Request group matching
static void JoinGroup(int32 MatchId, const FString &GroupCode, int32 Point, const FString &ExtraData, const FHiveMatchMakingOnMatchMakingGroupDataDelegate &Delegate)
Join a matching group
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