HIVE SDK for Unreal Engine

Static Public Member Functions | List of all members
FHiveProviderGoogle Class Reference

You can use achievements and leaderboards within Google Play Games. More...

#include <HiveProviderGoogle.h>

Static Public Member Functions

static void AchievementsReveal (const FString &AchievementId, const FHiveProviderGoogleOnAchievementsDelegate &Delegate)
 It show hidden achievements. More...
 
static void AchievementsUnlock (const FString &AchievementId, const FHiveProviderGoogleOnAchievementsDelegate &Delegate)
 It achieve achievements. More...
 
static void AchievementsIncrement (const FString &AchievementId, int32 Value, const FHiveProviderGoogleOnAchievementsDelegate &Delegate)
 It increases achievement figures. More...
 
static void ShowAchievements (const FHiveProviderGoogleOnAchievementsDelegate &Delegate)
 It shows the Google achievement UI. More...
 
static void LeaderboardsSubmitScore (const FString &LeaderboardId, int64 Score, const FHiveProviderGoogleOnLeaderboardsDelegate &Delegate)
 It update the leaderboard score. More...
 
static void ShowLeaderboard (const FHiveProviderGoogleOnLeaderboardsDelegate &Delegate)
 It shows Google Leaderboard UI. More...
 
static void GetGooglePlayerId (const FHiveProviderGoogleOnGooglePlayerIdDelegate &Delegate)
 It get Google PlayerId and authCode. More...
 

Detailed Description

You can use achievements and leaderboards within Google Play Games.


If it is not connected to Google Play Games, it will try to connect automatically when calling API.
It can be used independently regardless of AuthV4 Connect.
Even if automatic connection is made, it is not connected with the current playerId.


The documentation for this class was generated from the following file:
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