HIVE SDK for Unreal Engine

Static Public Member Functions | List of all members
FHivePush Class Reference

In mobile games, push notification service provides an important method to increase the retention of game users. More...

#include <HivePush.h>

Static Public Member Functions

static void GetRemotePush (const FHivePushOnRemotePushDelegate &Delegate)
 Request the status of receiving push notification. More...
 
static void SetRemotePush (const FHiveRemotePush &RemotePush, const FHivePushOnRemotePushDelegate &Delegate)
 Set the status of receiving push notification. More...
 
static void RegisterLocalPush (const FHiveLocalPush &LocalPush, const FHivePushOnLocalPushDelegate &Delegate)
 Register Local push notification. More...
 
static void UnregisterLocalPush (int32 NoticeId)
 Unregister Local push notification. More...
 
static void UnregisterLocalPushes (TArray< int32 > NoticeIds)
 Unregister Local push notification. More...
 
static void UnregisterAllLocalPushes ()
 Unregister All local pushes including Hive local pushes.
 
static void SetForegroundPush (const FHivePushSetting &Setting, const FHivePushOnPushSettingDelegate &Delegate)
 Set the value whether to enable push notification or not on the activated app. More...
 
static void GetForegroundPush (const FHivePushOnPushSettingDelegate &Delegate)
 Get the value whether to enable push notification or not on the activated app. More...
 
static void RequestPushPermission ()
 Request Push Token. More...
 

Detailed Description

In mobile games, push notification service provides an important method to increase the retention of game users.


HIVE Push supports push notification for marketing to increase the user retention of mobile games.
HIVE Push also responds to Google's GCM, Apple's APNS, Amazon's ADM, Jpush in China with language-specific time zones to support global services.


The documentation for this class was generated from the following file:
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