HIVE SDK v4.8.4 Update
Release Notes
- Version: v4.8.4
- Date: 2018-Sep-14
New Features
- None
Changed Features
- All
- [Promotion] Updated the way of loading promotions.
- Provided a progress bar on the Notice/News/Offerwall page to check the loading status.
- Removed the timeout feature setting on webview and changed to use system timeout (60 seconds).
- [Analytics] Updated the PartyTrack library in use to the latest version.
- [Analytics] Updated the Singular library in use to the latest version.
Library Platform Version in use Latest version PartyTrack Android 1.15.0 1.15.1 PartyTrack iOS 1.82 1.88 Singular Android 7.3.3 7.4.0 Singular iOS 8.3.0 8.3.4 - [Promotion] Updated the way of loading promotions.
- Android
- [Push] Changed GCM to be expired to FCM.
- Updated the related libraries as well for better use.
- [Auth v4/IAP] Updated the utility class of WeChat Pay to respond to XXE(XML External Entity) attack.
- [Push] Changed GCM to be expired to FCM.
Bug Fixes
- All
- [Auth v1/Auth v4] Fixed to renew the remaining time on the server maintenance popup when the game is in the background.
- Android
- [Promotion] Fixed to use Intents type on Chrome browser version 25 and later, which are not supported coupon deep link.
- [Auth v4] Fixed not to display toast popups called by QQ SDK when the value of QQ AppID in hive_config.xml file is null.
- [Auth v4] Fixed not to crash in Android P (API Level 28) and later version due to wrong values in QQ settings on Unity builds which use QQ features.
- [Auth v4] Fixed not to crash due to the logout function when WeChat SDK is not in use.
- [Push] Fixed to notify pushes on time without skips if an Android O (API Level 26) and later device entered Doze mode after local push is registered.
- [Common] Added a new exceptional case of network errors.
- [Auth v1] Fixed not to initialize push settings after SDK initialization.
- iOS
- [Auth v4] Fixed an error that is unavailable to sign in Game Center if Game Center login with a new account is crashed.
- [Auth v4/Helper] Fixed not to occur a crash due to account conflicts while PlayerId is added to the item display lists.