Information to be delivered when the result is notified after HIVE SDK initialization. More...
#include <HIVE_Auth.h>
Public Attributes | |
bool | isAuthorized |
HIVE (account) login history (True: Has HIVE login history, false: No HIVE login history) | |
LoginType | loginType |
HIVE Login type If GUEST, login to GUEST If ACCOUNT, DO HIVE login (based on id/password) If SELECT is present, account information mapped to HIVE login server through account login previously exists, and the account is in conflict state. More... | |
std::string | did |
Unique ID issued by HIVE authentication server in order to check the validity of HIVE login. | |
bool | isPGSLogin |
Google Play Game Service 로그인 가능 여부 (Android only.) | |
std::string | playerName |
Google Play Game Service 사용자 프로필 명 (Android only.) | |
std::string | playerId |
Google Play Game Service 사용자 계정 (Android only.) | |
Information to be delivered when the result is notified after HIVE SDK initialization.
LoginType AuthInitResult::loginType |
HIVE Login type
If GUEST, login to GUEST
If ACCOUNT, DO HIVE login (based on id/password)
If SELECT is present, account information mapped to HIVE login server through account login previously exists, and the account is in conflict state.
The game must display a screen for the user to select an account.
If AUTO, login is completed and the session key exists.