HIVE SDK for Unity3D

Properties | List of all members
hive.ConnectionHandler Class Reference

Listener for connection state changes
This class handles events that occur upon successful connection and connection failure. More...

Properties

Action OnConnected [get, set]
 [Deprecated] Called when the connection is successfully established
More...
 
Action OnConnectStarted [get, set]
 Called when a reconnect attempt is about to start

 
Action< ResultAPI > OnConnectCompleted [get, set]
 연결 성공 시 호출되는 이벤트
Called when the connection is successfully established
 
Action OnReconnectStarted [get, set]
 [Deprecated] Called when a reconnect attempt is about to start
More...
 
Action< ResultAPI, List< String >, List< String > > OnReconnected [get, set]
 [Deprecated] Called after re-connection is attempted
More...
 
Action OnDisconnected [get, set]
 연결 실패 시 호출되는 이벤트
Called when the connection fails
 

Detailed Description

Listener for connection state changes
This class handles events that occur upon successful connection and connection failure.

Property Documentation

◆ OnConnected

Action hive.ConnectionHandler.OnConnected
getset

[Deprecated] Called when the connection is successfully established

Deprecated:
Deprecated since v26.4.0, use {OnConnectCompleted} instead

◆ OnReconnected

Action<ResultAPI, List<String>, List<String> > hive.ConnectionHandler.OnReconnected
getset

[Deprecated] Called after re-connection is attempted

Deprecated:
Deprecated since v26.4.0, use {connect(onConnect)} instead of {reconnect(onReconnect)}

◆ OnReconnectStarted

Action hive.ConnectionHandler.OnReconnectStarted
getset

[Deprecated] Called when a reconnect attempt is about to start

Deprecated:
Deprecated since v26.4.0, use {connect(onConnect)} instead of {reconnect(onReconnect)}

The documentation for this class was generated from the following file:
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