HIVE SDK for Unity3D

Static Public Member Functions | List of all members
hive.DataStore Class Reference

Hive Data Store uses NoSQL Cloud Database to synchronize and store the data for use on the client,
such as the components of the game and the settings information. More...

Static Public Member Functions

static void set (string key, string value, onSet listener)
 Add Data
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static void set (Dictionary< string, string > data, onSet listener)
 Add Data
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static void get (string key, onGet listener)
 Get one of my data
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static void getMyData (onMyData listener)
 Get all my data
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static void getUsersData (string key, onUsersData listener)
 Get all data using key
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Detailed Description

Hive Data Store uses NoSQL Cloud Database to synchronize and store the data for use on the client,
such as the components of the game and the settings information.

Using this service is a good
solution for the games based on the client or if it needs real-time updates between clients.

Hive Data Store has the following features:

Since
4.15.8

The documentation for this class was generated from the following file:
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