Hive SDK Client Type

Hive SDK enables to directly send the log formatted that client requires to the Hive log collecting server.

Unity®

C++

Android

iOS


Sending Funnel Log on Entry Section of Game

From game implementation to access to game lobby, Hive SDK sends logs by section to Hive Analytics in order to analyze the point where users leave games.

When applying SDK v4.11.0 or later, logs will be sent automatically up to large banner Hive promotion (1,000), and you can check the default created funnel or create a new funnel by going to Hive Console > Analytics > Funnel Menu. For instructions on creating a funnel in the console, go to Analytics > Funnel Page.

    • Entry Section Value List
      User inflow records are logged in the entry section below. Funnel logs are recorded once each time the app is run by each user. Based on the Guideline for Game Flow, you can check whether users are leaving in the section specified below.

      Category Entrance Section Description
      Predefined Section 400 the app installation
      401 the starting point of the Hive SDK initialization
      420 Update/Notice
      430 Terms of service agreement
      500 game server manual selection
      600 game server maintenance popup
      700 the start of downloading game data and resources (different from game installation/update)
      800 the end of downloading game data and resources
      900 login
      1000 Full banner Hive Promotion
      User-defined Section 10,000 – 19,999 Game-defined Section
  • Transmit game data, resource download sections and user-defined section logs
    It is difficult to accurately determine the start and end point of the game data, resource download section and user-defined section in Hive SDK, and the user’s log must be transmitted by specifying the start and end point in the game. Try sending logs using the sample code below.
Unity®

C++

Android

iOS