Category

Common Server service_metrics-character_creation_log
Test Server service_metrics_test-character_creation_log

Log Specification

Field Name Description Type Required
date The time storing log
Format: yyyy-mm-dd hh:mm:ss (No space)
e.g., 2012-01-19 16:24:00
Required for Scribe/FTP type, optional for Fluentd type
string N
dateTime The time storing log
Format: yyyy-mm-dd hh:mm:ss
e.g., 2012-01-19 16:24:00
string Y
category [The brand name of game]_[Log name]

The brand name of game is the third item of app_id
e.g., “derbyday_character_creation_log”

string Y
timezone UTC offset of time parameter in the log

  • Fix the value of timezone as a blank or GMT+09:00 as the value of date is always KST when sending log definition as scribe or ftp type.
    e.g., “GMT+09:00”
  • Set the value of timezone flexiblely in accordance with the value of dateTime when sending log definition as fluentd or http type.
    e.g., “GMT+10:30”
string Y
channel C2S: HIVE, KAK: Kakao Talk, LIN: LINE, WEI: Weibo string (3) Y
channel_uid User identifier on login channel (Generally bigint is in use, but some channels may use string type)
Send 0 if the information is unknown such as LINE
string (64) Y
game Use the brand name of game (e.g., derbydays). The third item of app_id
e.g., com.com2us.littlelegends.kakao.freefull.apple.global.ios.universal => littlelegends
string (50) Y
server_id Server Code
Refer to Table of Server Code to input server code (JSON Input Code)
string Y
account_id Unique account identifier in server (PK) bigint Y
account_level Account level of user. In the game without level, set as 0 int Y
character_id Character identifier used in server
Set this identifier as 0 if the game has no character
bigint Y
character_type_id The value of character type used in server
Set this value as 0 if the game has no character
int Y
character_level Character level used in server
Set this level as 0 if the game has no character
int Y
account_character_count_var Variance in creating or deleting characters
Positive number means creation, and negative number means deletion
e.g., +1: creating one character, -2: deleting two characters
int Y
account_character_count_curr The number of total characters after creating or deleting character int Y
app_id AppID which HIVE uses by game
e.g., ‘com.com2us.derbyday.kakao.freefull.google.global.android.common’
string (200) Y
client_ip Client IP. This value extracts the value of country from GeoIP string (32) Y
server_ip Server IP string (32) Y
company Game publishing company, the target of log:
e.g., “C2S”: Com2uS, “GVI”: GAMEVIL
string (3) Y
country Input the country code directly if client_ip is not given
e.g., KR Reference: HIVE Identifier Policy
string (2) N
guid Unique key generated per log
Random format such as uuid is recommended
varchar(64) N

Log Sample