If a swift file already exists in the Unity project and exported to Xcode, the swift setting is not automatically reflected even if the swift file is added later. When Swift settings are missing, a crash occurs before entering the main in iOS12 or less. Termination Description: DYLD, Library not loaded: @rpath/libswiftCore.dylib | Referenced from: /var/containers/Bundle/Application/0E2CADDD-4CE7-4902-B247-FAA955491BFC/normal.app/normal | Reason: image not found If this problem occurs, you need to manually add Swift settings to the Project > Targets > Build Settings . – Swift Language Version : Swift 5 – Runpath Search Paths : Add @executable_path/Frameworks – Enable Modules (C and Objective-C) : Yes 
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