v4.22.0.2
Download
Unreal Engine 4 Windows | Unreal Engine 5 Windows | |
---|---|---|
Download | Hive SDK v4 UE4 Windows 22.0.2 | Hive SDK v4 UE5 Windows 22.0.2 |
Release Date | 2024-04-19 | 2024-04-23 |
Development Environment
Unreal Engine 4
- Windows 10+
- Unreal Engine 4.27
Unreal Engine 5
- Windows 10+
- Unreal Engine 5.2.1
What’s New
Authentication
- Enabled the use of Google (via Device Flow), Facebook login, and Sign-in-with-Apple on Steam Deck.
Changed Features
Authentication
- Improved the visibility of the text checking for automatic login.
- Enabled the use of jpg image files for profile images in the profile settings screen.
Promotions
- Improved the visibility of the promotion close button.
- Adjusted the size of the promotion banners for better visibility.
Marketing Attribution
- Changed the transmission of purchase events in Appsflyer to always send the
value
attribute asaf_purchase
from the Appsflyer event elements in hive_config.xml.
Fixed Bugs
Authentication
- Fixed an issue where the modified profile information was not reflected in
PlayerInfo
after the user updated their profile information and calledAuthV4.getPlayerInfo
. - Allowed customization of the maintenance popup with more than two buttons.
Billing
- Fixed an issue where the
analytics_id
value in theBypassInfo
result ofIAPV4.purchase
was incorrect.
Developer Guide Updates
- Added guidance on configuring hive_config.xml for implementing Google, Facebook, and Sign-in-with-Apple logins.
v4.21.1.0 (2023-07-20)
Changed Features
Authentication
- Based on relevant regulations such as the [Notice on Stricter Management of Minors’ Online Game Addiction] published by China National Newspaper Press, limited to the games with a China Publishing License, added the real-name verification for the game users from China.
- The company code in the Terms of Service was changed to the company name in English when using device management service.
- The adult authentication was changed to be run on an external browser.
- Change the text displayed when using the device management service.
- A line has been added recommending the use of the device management service.
Billing
- When requesting a purchase or a subscription if you use the
iapPayload
as an argument, the additional information pre-defined by the game studio can be passed to the payment transaction. The game studio can use this to track and analyze user purchase activity, and accurately give back the pending game items to users. For more details, see use iapPayload.- When you proceed with a purchase via purchase method, put the additional information defined in advance in the
iapPayload
argument.additionalInfo
is no longer used.
- When you proceed with a purchase via purchase method, put the additional information defined in advance in the
- Added IAPV4TransactionFinish interface for C compatibility.
- Changed to enable the refund user repayment on the PG billing process.
Marketing Attribution
- We now support the Appsflyer, a third-party marketing attribution tool. It is only available for Steam.
Fixed Bugs
Common
- Fixed an issue that a crash occurred when using an unencoded URL as a parameter in the Hive SDK URL scheme.
Authentication
- Fixed an issue that logging in would fail if a user close the device management pop-up window when changing to a different account.
Promotion
- Fixed a bug that the game scheme wasn’t delivered through the promotion webview.
Known Issues
There are no known issues deploying this version of the Hive SDK.
Changes in Developer Guide
- Updated the Unreal Engine 4 development environments.
- Updated the Unreal Engine 5 development environments.