Hive SDK Client Type

Hive SDK enables to directly send the log formatted that client requires to the Hive log collecting server.

Unity®

C++

Android

iOS


Sending Funnel Log on Entry Section of Game

From game implementation to access to game lobby, Hive SDK sends logs by section to Hive Analytics in order to analyze the point where users leave games.

Hive SDK v4.11.0 and later supports log transmission automatically. To implement this function, create a funnel in Hive Console > Analytics > Analysis > Funnel Analysis menu. Refer to Operation > Hive Analytics > Funnel Analysis page to create funnels on Hive Console.

  • Sections to collect funnels
    Logs the history of a game user leaving the section below in the game app. The funnel log is recorded once for each user for a single launch of an app. Based on the Implementing Hive SDK on Game > Guide for Implementing Hive SDK on Game, you can check whether a user is leaving or not in the sections specified below.

  • Entrance Section Description
    400 the app installation
    401 the starting point of the Hive SDK initialization
    420 Update/Notice
    430 Terms of service agreement
    500 game server manual selection
    600 game server maintenance popup
    700 the start of downloading game data and resources (different from game installation/update)
    800 the end of downloading game data and resources
    900 login
    1000 full banner
  • Send the logs of game data and resource download section
    It is difficult to accurately check the start and the end of the game data and resource download in the Hive SDK, so it is necessary to specify the start and the end in the game side and send the logs by yourself. Use the Hive SDK to send the logs of the start and the end of the game data and resource downloads. The Hive SDK sample code is as follows:

Unity®

C++

Android

iOS