HIVE SDK v4.10.3 Released

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Release Notes

  • Version: v4.10.3
  • Date: 2019-Mar-08
New Features
  • None
Changed Features
  • All
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games Services (PGS).
    • [AuthV4] Fixed an error that soft keys hide the activated text box while signing in HIVE membership.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.

HIVE SDK v4.9.4 Released

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Release Notes

  • Version: v4.9.4
  • Date: 2019-Mar-08
New Features
  • None
Changed Features
  • All
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games Services (PGS).
    • [AuthV4] Fixed an error that soft keys hide the activated text box while signing in HIVE membership.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.

HIVE SDK v4.8.6 Released

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Release Notes

  • Version: v4.8.6
  • Date: 2019-Mar-08
New Features
  • None
Changed Features
  • All
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games Services (PGS).
    • [AuthV4] Fixed an error that soft keys hide the activated text box while signing in HIVE membership.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.

HIVE SDK v4.11.3 Released

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Release Notes

  • Version: v4.11.3
  • Date: 2019-Feb-28
Bug Fixes
  • All
    • [Push] Fixed an error that initializes the settings of announcement and night-time notifications regardless of the settings done when game requested to agree Terms and Privacy Policy.

HIVE SDK v4.11.2 Released

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Release Notes

  • Version: v4.11.2
  • Date: 2019-Jan-23
New Features
  • All
    • [Promotion] Added a sharing function, which was unavailable with one of default function, media transmission, while using User Acquisiton.
      • Confirmed the running state on Facebook, LINE and KakaoTalk.
      • Added share() method to PlatformHelper class.
      • Added PlatformShare class.
Changed Features
  • All
    • [Push] Changed notification domain and its logic in accordance with the renewal of push notification.
      • Available to check whether user touched the received push.
    • [AuthV1/AuthV4/Promotion] Changed to support various types of resolution for image resources in HIVE SDK.
      • Changed for permission notice, full banner and custom webview to support pad or tablet UI.
    • [AuthV4] Changed to customize HIVE permission notice UI.

      • Added a function to deactivate permission notice UI.
      • Added a function to provide permission notice data.
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
    • [COPPA] Added a function to control sending Facebook event and advertising identifier.
  • Android
    • [IAP v2/IAP v4] Changed Lebi domain.
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Provisioning] Fixed not to request the data-reading authority via SMS whenever user accesses app after user denied to allow reading data on user device.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.
    • [Auth v1] Fixed not to crash the activated COPPA on Authentication v1, which does not support COPPA.
    • [AuthV4/Provisioning] Fixed not to crash on few devices which access from the country where terms of service is not displayed in case game studio updates HIVE SDK earlier than v4.11.1.

HIVE SDK v4.11.1 Released

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Release Notes

  • Version: v4.11.1
  • Date: 2018-Nov-28
New Features
  • None
Changed Features
  • All
    • [Provisioning] Changed not to request or use hardware identifiers.
    • Changed not to request or send a MAC address of user device any more.
Bug Fixes
  • None

HIVE SDK v4.10.2 Released

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Release Notes

  • Version: v4.10.2
  • Date: 2018-Nov-20
New Features
  • None
Changed Features
  • All
    • [Provisioning] Changed not to collect or send the advertising ID in case of users under 13, in accordance with COPPA.
    • [Configuration] Changed to set the target user of COPPA on hive_config.xml file.
  • iOS
    • [Auth v4] Supported Google Sign-In.
Bug Fixes
  • All
    • [Analytics] Fixed to comply with the identifier policy of HIVE Locale when the client sends language values.
    • [Analytics] Fixed to use Gregorian calender when the client sends date values.
    • [Plugin/C++] Fixed the build errors not to crash at the first use of 64-bit integer values such as PlayerID.
  • Android
    • [Auth v4/Helper] Fixed to comply with the guidelines to sign in apps through Google Play Games.
    • Fixed an error due to random crashes on the Android P (9.0) or later device.
  • iOS
    • Fixed not to occur a display error on gallery from new iOS-base devices such as iPhone Xs, iPhone Xs Max and iPhone XR.
    • [Auth v4/Provision] Fixed an error to save Time zone information to deliver it to the following logic. Related error was occurred because the required Time zone data was sent but unsaved while implementing Provisioning.
      • Changed to collect push tokens normally.
    • [IAP v4] Changed to check the transmission status of the currently-purchased item.
      • Before change: Transaction status of all items are checked whether available to restore or not.
    • Fixed to follow the settings on hive_config.xml file in case user access the game app through a notice message.

HIVE SDK v4.9.3 Update

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Release Notes

  • Version: v4.9.3
  • Date: 2018-Nov-20
New Features
  • None
Changed Features
  • iOS
    • [Auth v4] Supported Google Sign-In.
Bug Fixes
  • All
    • [Analytics] Fixed to comply with the identifier policy of HIVE Locale when the client sends language values.
    • [Analytics] Fixed to use Gregorian calender when the client sends date values.
    • [Plugin/C++] Fixed the build errors not to crash at the first use of 64-bit integer values such as PlayerID.
  • Android
    • [Auth v4/Helper] Fixed to comply with the guidelines to sign in apps through Google Play Games.
    • Fixed an error due to random crashes on the Android P (9.0) or later device.
  • iOS
    • Fixed not to occur a display error on gallery from new iOS-base devices such as iPhone Xs, iPhone Xs Max and iPhone XR.
    • [Auth v4/Provision] Fixed an error to save Time zone information to deliver it to the following logic. Related error was occurred because the required Time zone data was sent but unsaved while implementing Provisioning.
      • Changed to collect push tokens normally.
    • [IAP v4] Changed to check the transmission status of the currently-purchased item.
      • Before change: Transaction status of all items are checked whether available to restore or not.
    • Fixed to follow the settings on hive_config.xml file in case user access the game app through a notice message.

HIVE SDK v4.8.5 Update

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Release Notes

  • Version: v4.8.5
  • Date: 2018-Nov-20
New Features
  • None
Changed Features
  • iOS
    • [Auth v4] Supported Google Sign-In.
Bug Fixes
  • All
    • [Analytics] Fixed to comply with the identifier policy of HIVE Locale when the client sends language values.
    • [Analytics] Fixed to use Gregorian calender when the client sends date values.
    • [Plugin/C++] Fixed the build errors not to crash at the first use of 64-bit integer values such as PlayerID.
  • Android
    • [Auth v4/Helper] Fixed to comply with the guidelines to sign in apps through Google Play Games.
    • Fixed an error due to random crashes on the Android P (9.0) or later device.
  • iOS
    • Fixed not to occur a display error on gallery from new iOS-base devices such as iPhone Xs, iPhone Xs Max and iPhone XR.
    • [Auth v4/Provision] Fixed an error to save Time zone information to deliver it to the following logic. Related error was occurred because the required Time zone data was sent but unsaved while implementing Provisioning.
      • Changed to collect push tokens normally.
    • [IAP v4] Changed to check the transmission status of the currently-purchased item.
      • Before change: Transaction status of all items are checked whether available to restore or not.
    • Fixed to follow the settings on hive_config.xml file in case user access the game app through a notice message.

HIVE SDK v4.7.5 Update

  Download

Release Notes

  • Version: v4.7.5
  • Date: 2018-Nov-20
New Features
  • None
Changed Features
  • iOS
    • [Auth v4] Supported Google Sign-In.
Bug Fixes
  • All
    • [Analytics] Fixed to comply with the identifier policy of HIVE Locale when the client sends language values.
    • [Analytics] Fixed to use Gregorian calender when the client sends date values.
    • [Plugin/C++] Fixed the build errors not to crash at the first use of 64-bit integer values such as PlayerID.
  • Android
    • [Auth v4/Helper] Fixed to comply with the guidelines to sign in apps through Google Play Games.
    • Fixed an error due to random crashes on the Android P (9.0) or later device.
  • iOS
    • Fixed not to occur a display error on gallery from new iOS-base devices such as iPhone Xs, iPhone Xs Max and iPhone XR.
    • [Auth v4/Provision] Fixed an error to save Time zone information to deliver it to the following logic. Related error was occurred because the required Time zone data was sent but unsaved while implementing Provisioning.
      • Changed to collect push tokens normally.
    • [IAP v4] Changed to check the transmission status of the currently-purchased item.
      • Before change: Transaction status of all items are checked whether available to restore or not.
    • Fixed to follow the settings on hive_config.xml file in case user access the game app through a notice message.
    • [IAP v4] Fixed to send the completion log after purchase.