HIVE SDK v4.11.5.1 Released

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Release Notes

  • Version: v4.11.5.1
  • Date: 2019-May-17
Changed Features
  • Android
    • [Auth v4] Added an API which checks the PlayerID of Google Play Games when user signed in your game with GoogleProvider.

HIVE SDK v4.11.6 Released

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Release Notes

  • Version: v4.11.6
  • Date: 2019-May-08
New Features
  • All
    • [IAP v4] Supported the subscription, one of in-app purchase types.
      • Use getSubscriptionProductInfo() method of IAPV4 class to search and perform subscriptions.
      • Use purchaseSubscriptionUpdate() method of IAPV4 class to purchase, upgrade or downgrade subscriptions.
      • Use restoreSubscription() method of IAPV4 class to restore subscriptions.
Changed Features
  • Android
    • [IAP v4] Supported to use the Google Play Billing Library.
Bug Fixes
  • None

HIVE SDK v4.11.5 Released

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Release Notes

  • Version: v4.11.5
  • Date: 2019-Apr-23
New Features
  • None
Changed Features
  • None
Bug Fixes
  • Android
    • [Provisioning] Fixed an error which activates remote logging at all times regardless of user agreement on running the function.

HIVE SDK v4.11.4 Released

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Release Notes

  • Version: v4.11.4
  • Date: 2019-Apr-17
New Features
  • All
    • [Provisioning] Added a popup which restricts the access from selected countries to game.
    • [Provisioning] Added a feature named remote logging, which collects both HIVE log and game log by activating target user log.
Changed Features
  • All
    • [Provisioning] Updated the permission notice.
    • [Provisioning] Expanded the range of using HIVE platform to new corporate.
    • [Promotion] Changed to allow promotion popup to configure YouTube configuration.
    • [Auth v4/Auth v1] Changed the inquiry URL of customer service.
    • [Marketing Attribution] Updated the version of Singular library in use.
      • Used version: [Android] v7.4.0, [iOS] v8.3.4
      • Updated version: [Android] v7.4.2, [iOS] v8.4.2
    • [Analytics] Added codes to the part of game access to distinguish new user (NU) when sending funnel logs.
  • Android
    • [Push] Changed to run the local push on the same process with game.
  • iOS
    • [Push] Changed to use Provisional Authorization on devices with iOS 12 and later.
Bug Fixes
  • All
    • [Auth v1/Auth v4] Changed to match the color of buttons on restriction popup regardless of OS.
  • Android
    • [Promotion] Fixed an error that keeps playing media files back on user device without screen lock.
    • [Auth v4/Auth v1] Fixed not to display permission notice UI when nothing left to notify.
    • [Auth v1/Provisioning] Fixed not to deliver the download history whenever running your app.
    • [Auth v1/Auth v4] Fixed to close the displayed popups such as access restriction popup, update popup, and server maintenance popup when user taps back button.
  • iOS
    • [Auth v4] Fixed an error that crashes on hive_config.xml file when the key named GoogleClientId has no value.
  • Unity
    • Updated Gradle to the latest version to run on the latest version of Unity.

HIVE SDK v4.10.3 Released

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Release Notes

  • Version: v4.10.3
  • Date: 2019-Mar-08
New Features
  • None
Changed Features
  • All
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games Services (PGS).
    • [AuthV4] Fixed an error that soft keys hide the activated text box while signing in HIVE membership.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.

HIVE SDK v4.9.4 Released

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Release Notes

  • Version: v4.9.4
  • Date: 2019-Mar-08
New Features
  • None
Changed Features
  • All
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games Services (PGS).
    • [AuthV4] Fixed an error that soft keys hide the activated text box while signing in HIVE membership.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.

HIVE SDK v4.8.6 Released

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Release Notes

  • Version: v4.8.6
  • Date: 2019-Mar-08
New Features
  • None
Changed Features
  • All
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games Services (PGS).
    • [AuthV4] Fixed an error that soft keys hide the activated text box while signing in HIVE membership.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.

HIVE SDK v4.11.3 Released

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Release Notes

  • Version: v4.11.3
  • Date: 2019-Feb-28
Bug Fixes
  • All
    • [Push] Fixed an error that initializes the settings of announcement and night-time notifications regardless of the settings done when game requested to agree Terms and Privacy Policy.

HIVE SDK v4.11.2 Released

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Release Notes

  • Version: v4.11.2
  • Date: 2019-Jan-23
New Features
  • All
    • [Promotion] Added a sharing function, which was unavailable with one of default function, media transmission, while using User Acquisiton.
      • Confirmed the running state on Facebook, LINE and KakaoTalk.
      • Added share() method to PlatformHelper class.
      • Added PlatformShare class.
Changed Features
  • All
    • [Push] Changed notification domain and its logic in accordance with the renewal of push notification.
      • Available to check whether user touched the received push.
    • [AuthV1/AuthV4/Promotion] Changed to support various types of resolution for image resources in HIVE SDK.
      • Changed for permission notice, full banner and custom webview to support pad or tablet UI.
    • [AuthV4] Changed to customize HIVE permission notice UI.

      • Added a function to deactivate permission notice UI.
      • Added a function to provide permission notice data.
    • Updated the version of Facebo ok SDK in use.
      • Used version: [Android/iOS] v4.38.0
      • Updated version: [Android] v4.39.0, [iOS] v4.39.1
    • [COPPA] Added a function to control sending Facebook event and advertising identifier.
  • Android
    • [IAP v2/IAP v4] Changed Lebi domain.
Bug Fixes
  • All
    • [Unity/Plugin] Fixed the exceptional case occurred on Unity in case event handler is not unregistered.
  • Android
    • [Provisioning] Fixed an error that when the rest time on maintenance popup is more than 24 days, time format becomes negative number and popup closes in a second.
    • [Push] Fixed not to crash on Firebase console when sending push notifications.
    • [Provisioning] Fixed not to request the data-reading authority via SMS whenever user accesses app after user denied to allow reading data on user device.
    • [Unity/Plugin/Auth v4] Fixed to close soft keys displayed while signing in Google Play Games.
  • iOS
    • [Provisioning] Fixed to rotate permission notice popup.
    • [CPP/Plugin/Provider/GameCenter] Fixed to progress acheivement after implementing reportAchievement() method.
    • [Analytics] Fixed an error that in case signIn() method failed to log in, DID in transmitting analytics log is null when setup() method of AuthV4 class is initialized.
    • [Auth v1] Fixed not to crash the activated COPPA on Authentication v1, which does not support COPPA.
    • [AuthV4/Provisioning] Fixed not to crash on few devices which access from the country where terms of service is not displayed in case game studio updates HIVE SDK earlier than v4.11.1.

HIVE SDK v4.11.1 Released

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Release Notes

  • Version: v4.11.1
  • Date: 2018-Nov-28
New Features
  • None
Changed Features
  • All
    • [Provisioning] Changed not to request or use hardware identifiers.
    • Changed not to request or send a MAC address of user device any more.
Bug Fixes
  • None